NES/Famicom/Dendy emulator at the gate level.
Use Windows and VS2022. Open Breaknes.sln and click the Build button with your left heel. Dotnet 6.0 Desktop Runtime is also required.
For those who like minimalism - see Breaknes build using SDL2 (Breaknes/BreaknesSDL
).
In general, the build process is typical for Linux. First you get all the sources from Git. Then you call CMake/make
# Get source
# Choose a suitable folder to store a clone of the repository, cd there and then
git clone https://github.com/emu-russia/breaknes.git
cd breaknes
# Preliminary squats
mkdir build
cd build
cmake ..
make
# Find the executable file in the depths of the build folder
./breaknes bomber.nes
If something doesn’t work, you do it. You have red eyes for a reason. :penguin: